- "Melee attack effectiveness is lessened, can carry less"
Feeble is a negative character trait which can be chosen at the start of a new game.
Ability points: + 4.
Effects[]
- Encumbrance Limit: -45kg
- Morale Effects (How intimidating you are in combat): -30%,
- Melee Attack Multiplier: -25%,
Notes[]
Strong and Feeble are mutually exclusive.
Melee increases damage by 50% and has a 4 point cost. Thus, you can take Feeble and Melee for a net increase in Melee Attack Multiplier (25%) and Defense (20%). The only negative effect not removed is the Encumbrance Limit decrease.